Star-cruise v16: the Little Prince landing (small curved worlds, organic aliens)

Four parallel passes + integration (each isolation-verified, then combined):

LITTLE PRINCE SCALE — land on a SMALL curved procedural planet (planet.js smallWorld, radius ~23, horizon bends away underfoot) — the band + dancers stand ON its surface oriented to the normal

PER-GENRE VARIETY — 9 terrain types (hills/mountains/seas/archipelago/desert/ canyons/craters/ice/volcanic) now GENRE-KEYED (terrain seed = hash(genre)^seed) so each planet's landscape shape differs, not just its palette

ORGANIC ALIENS — THREE.MarchingCubes vendored (r160, offline import); alien bodies are baked metaball FUSED surfaces (limbs melt into the torso) instead of clamped tubes

CONTINUOUS CAMERA — the 8-bar lurch is gone — the followed target dead-reckons a linear ramp across each bar interval (advances every frame at constant velocity) instead of easing to a static target and waiting

Verified: all 12 suites + full-boot CLEAN + verify.sh green; landed shots (inspected) show black space, band on a visibly curved little planet, per-genre terrain+city.

▶ Play it: Unblinking Interval → Barometric Stampede → Food Court Eternity — a three-star constellation to watch the map work https://stellate.app/?genre=techno&seed=2082&path=1956.22436,1718.20526,1679.4415&xdur=0.042

24566a4 https://github.com/aboard-io/stellate/commit/24566a4a1ac89ef1bf5efc7fb47e52ff2b17f52c